stylized Hit effect
it's a Stylized Impact VFX Pack
00

problem
For this project, i Don't had a big difficult, it's not the first time that i realize visual effect like this, so I knowed already the process for have a more effective production pipeline. the "matter" appear and go turn around faster and faster the black hole center before to be attract in his center.
solution
for the synchronisation i maked like my explosion effect : i make in sort of when a particle die, an other one born so that all are linked correctly
This time I wanted to create a pack of damage effects on Unreal Engine with textures that I had already created for other projects. Here, I only used Photoshop and Unreal to do everything.
year
april 2024
timeframe
1 weeks
tools
Unreal Engine, Photoshop
category
Personal Project



