stylized Hit effect

it's a Stylized Impact VFX Pack

00

problem

For this project, i Don't had a big difficult, it's not the first time that i realize visual effect like this, so I knowed already the process for have a more effective production pipeline. the "matter" appear and go turn around faster and faster the black hole center before to be attract in his center.

solution

for the synchronisation i maked like my explosion effect : i make in sort of when a particle die, an other one born so that all are linked correctly

This time I wanted to create a pack of damage effects on Unreal Engine with textures that I had already created for other projects. Here, I only used Photoshop and Unreal to do everything.

year

april 2024

timeframe

1 weeks

tools

Unreal Engine, Photoshop

category

Personal Project

.say hello

i'm open for freelance projects, feel free to email me to see how can we collaborate

.say hello

i'm open for freelance projects, feel free to email me to see how can we collaborate

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