Stylized Black Hole Effect

it's a stylized black hole VFX realized in Unreal Engine 5

00

problem

for this project, i had difficult to make an interesting material in Unreal to give the effect of "matter" and particles wich attracted by the black hole. what is complicated too it's the opacity mask wich must not too charged for when we look the effect, we guess directly what is it.

solution

I developed a material representing the "matter" attracted into the black hole's center. I then created the surrounding particle effects using Niagara system in Unreal Engine. The elongated particle trails go toward the black hole are animated textures onto mesh planes, with their position and orientation created randomized in the Niagara system to create a more natural and dynamic effect.

I wanted to create a stylized black hole VFX on Unreal Engine because I thought the idea was nice and not too complicated. To do this, I used the software Maya, Photoshop and assembled everything on Unreal Engine.

year

september 2024

timeframe

2 weeks

tools

Unreal Engine, Maya, Photoshop

category

Personal Project

.say hello

i'm open for freelance projects, feel free to email me to see how can we collaborate

.say hello

i'm open for freelance projects, feel free to email me to see how can we collaborate

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